Creative technologist, educator, and musician.

I design interactive experiences at the intersection of music, learning, games, and emerging technology.

Konrad Karczewski presenting a virtual-reality escape-room interface on a large display in Toronto Metropolitan University’s Master of Digital Media studio.

I am a Toronto-based creative technologist, musician, and educator with a background spanning game and interaction design, immersive media, music production, and sound design. Much of my work combines my music and audio knowledge with interactive-system design and digital media production

I am currently completing Toronto Metropolitan University’s Master of Digital Media program, where my major research project, Chord Lab, explores how AI-assisted tools can support harmony learning and composition through a combination of generative and deterministic systems.

My recent work also includes Sonoria, a medieval-fantasy ear-training game prototype, and a collaborative VR subsystem developed for Humber Polytechnic’s Return to the Nebula Dawn educational escape room.

Focus Areas

  • Creative tools for music-learning
  • Game and interaction design
  • Sound design and music production
  • Postsecondary teaching and curriculum development

Background

I hold a BFA in Music from York University and a diploma in Multimedia Design and Development from Humber College. As an educator, I have both taught and developed curricula at Humber College and have more than a decade of experience teaching music.